Learn chess openings by playing them

Guess every move and see the idea behind it.

Sicilian

Ruy López

Italian & Open Games

  • Italian Game — Classical development, long-term piece pressure
  • Two Knights Defence — Black ignores the threat to f7 and invites the sharpest game on the board
  • Petrov Defence — Counter in the centre instead of defending — the great grandmaster equaliser
  • Philidor Defence — Cramped but genuinely tough — a fortress that takes real skill to crack
  • Vienna Game — A quiet-looking developing move that hides a genuinely wild gambit
  • Vienna Gambit — A King's Gambit with the knight already developed and the king safer

Scotch

Romantic Gambits

  • King's Gambit Accepted — The romantic era in one move — a pawn for the centre, the f-file and a fight
  • King's Gambit Declined — Refuse the pawn, aim the bishop at f2, and let White's own gambit backfire
  • Evans Gambit — One pawn to deflect a bishop and build the biggest centre in chess
  • Danish Gambit — Two pawns for two monster bishops raking the whole board

French

Caro-Kann

Queen's Gambit

Indian Defences

  • King's Indian Defence — Allow White the centre then attack it with pieces and pawns
  • Nimzo-Indian Defence — Bishop pair pressure and flexible pawn structures
  • Grünfeld Defence — Invite White to build a huge centre — then spend the game demolishing it
  • Queen's Indian Defence — Fight for e4 with a fianchettoed bishop and give White absolutely nothing
  • Modern Benoni — A ruined structure and a queenside majority — Tal's favourite kind of chess
  • Benko Gambit — One pawn for two open files and pressure that never, ever stops
  • Budapest Gambit — Throw a pawn at move two and get every piece out with tempo

Dutch Defence

Other Black Defences

  • Scandinavian Defence — Trade the centre off on move one and always get the same position
  • Pirc Defence — Let White have the centre and undermine it once the king is safe
  • Modern Defence — Delay everything, commit to nothing, and let White overextend
  • Alekhine's Defence — Offer the knight as bait and let White's centre chase it into overextension

White Systems

Traps & Tricks

  • Légal Trap — Hang the queen on purpose and mate with three minor pieces
  • Fried Liver Attack — Sacrifice a knight on f7 and march the black king up the board
  • Blackburne Shilling Gambit — Offer a free pawn and mate on move seven when White takes it
  • Elephant Trap — The d7-knight looks pinned. It isn't, and White loses a piece finding out.
  • Lasker Trap — An underpromotion to a knight — on move seven
  • Noah's Ark Trap — Three pawns walk forward and the Spanish bishop simply never gets out
  • Englund Gambit Trap — Throw a pawn away on move one and mate on c1 eight moves later
  • Fishing Pole Trap — Dangle a knight on g4 and open the h-file when White bites
  • Siberian Trap — Accept the Smith-Morra, ignore the attacked knight, and mate on h2
  • Magnus Smith Trap — The Dragon fianchetto is one move too early and the queen falls
  • Scholar's Mate — The four-move mate — worth knowing so it never happens to you